Sculpt Progress 1
The Creature » Devlog
I have begun to sculpt onto the models I made in Maya, the first two parts being the left and right arms. I feel that the sculpting was successful here, but I had to sculpt the right arm (the longer one) from ZSpheres instead of using the object from the Maya modelling.
As i have started sculpting, I have found that it is time consuming to sculpt every part of the model individually, and perhaps if I do this challenge again next year, I will consider doing the sculpt completely in ZBrush instead.
Get The Creature
The Creature
There's something lurking in The Deep. (Character Art 2022 submission)
Status | In development |
Category | Assets |
Author | Elizabeth Gray |
Tags | characterart2022, Creepy, Horror, searchforastar, Unity |
More posts
- Final Sculpt ProgressFeb 05, 2022
- Sculpt Progress 6Feb 05, 2022
- Sculpt Progress 5Feb 05, 2022
- Sculpt Progress 4Feb 05, 2022
- Sculpt Progress 3Feb 05, 2022
- Sculpt Progress 2Feb 05, 2022
- Base Modelling in MayaJan 20, 2022
- Final DesignsJan 18, 2022
- Concept Sketches (Cont.)Jan 18, 2022
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