Sculpt Progress 5
The Creature » Devlog
Progress Update 5:
The left shoulder plate was successful. I modelled it from one sphere in ZBrush, using the Clay and Flatten tools to give it a dented look. I sculpted the spine from one block object in Maya, carving it into segments and then building from there. Unfortunately, there were some mesh defomities, which I smoothed out. but it left gashes in the mesh.
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The Creature
There's something lurking in The Deep. (Character Art 2022 submission)
Status | In development |
Category | Assets |
Author | Elizabeth Gray |
Tags | characterart2022, Creepy, Horror, searchforastar, Unity |
More posts
- Final Sculpt ProgressFeb 05, 2022
- Sculpt Progress 6Feb 05, 2022
- Sculpt Progress 4Feb 05, 2022
- Sculpt Progress 3Feb 05, 2022
- Sculpt Progress 2Feb 05, 2022
- Sculpt Progress 1Feb 05, 2022
- Base Modelling in MayaJan 20, 2022
- Final DesignsJan 18, 2022
- Concept Sketches (Cont.)Jan 18, 2022
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