Sculpt Progress 6
The Creature » Devlog
6th sculpt update.
After modelling all parts of the charater, I put it back into Maya and assembled all the parts together in order to create the complete model. I will now put this back into ZBrush and sculpt over it.
Some of the meshes needed to be ZRemeshed in order to be imported into Maya, so that may make some inconsistencies in the polycount of the combined mesh.
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The Creature
There's something lurking in The Deep. (Character Art 2022 submission)
Status | In development |
Category | Assets |
Author | Elizabeth Gray |
Tags | characterart2022, Creepy, Horror, searchforastar, Unity |
More posts
- Final Sculpt ProgressFeb 05, 2022
- Sculpt Progress 5Feb 05, 2022
- Sculpt Progress 4Feb 05, 2022
- Sculpt Progress 3Feb 05, 2022
- Sculpt Progress 2Feb 05, 2022
- Sculpt Progress 1Feb 05, 2022
- Base Modelling in MayaJan 20, 2022
- Final DesignsJan 18, 2022
- Concept Sketches (Cont.)Jan 18, 2022
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