Sculpt Progress 3


This is the third progress update for the sculpt. I think that the fan could have benefitted more from modelling the details in Maya instead of ZBrush, and the claw needs more detail work. There is also a problem with the mesh for the claw that I can't fix because of the time constraints. I think this may be because of the fact that the mesh for the claw was made out of several objects instead of just one mesh.

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