Sculpt Progress 3
The Creature » Devlog
This is the third progress update for the sculpt. I think that the fan could have benefitted more from modelling the details in Maya instead of ZBrush, and the claw needs more detail work. There is also a problem with the mesh for the claw that I can't fix because of the time constraints. I think this may be because of the fact that the mesh for the claw was made out of several objects instead of just one mesh.
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The Creature
There's something lurking in The Deep. (Character Art 2022 submission)
Status | In development |
Category | Assets |
Author | Elizabeth Gray |
Tags | characterart2022, Creepy, Horror, searchforastar, Unity |
More posts
- Final Sculpt ProgressFeb 05, 2022
- Sculpt Progress 6Feb 05, 2022
- Sculpt Progress 5Feb 05, 2022
- Sculpt Progress 4Feb 05, 2022
- Sculpt Progress 2Feb 05, 2022
- Sculpt Progress 1Feb 05, 2022
- Base Modelling in MayaJan 20, 2022
- Final DesignsJan 18, 2022
- Concept Sketches (Cont.)Jan 18, 2022
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